v0.7.3 ALPHA


Changelogs

  • Added extra life item
  • Added 7 achievements
  • Added damage sfx
  • Updated HUD for items
  • Updated LevelBounds to only apply behaviour if game is playing
  • Updated generator values
  • Removed rate app dialog
  • Fixed bug with CrossPlatformManager when key values have changed and adding new achievements
  • Fixed achievements evaluating to cloud before local achievements have been evaluated
  • Fixed bug with achievement progress that uses time
  • Fixed normal platforms bouncing while paused
  • Fixed unpaused state

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